It is a truth universally acknowledged that inside almost every player of games is an aspiring designer of games.
It's a rare gaming group which does not include people who produce their own house rules, even if they're fairly minor - "the player who won the last game goes first this time" or "players can discard their hand once at the start of the game and redraw". Hell, some people don't even realise they're playing house rules - you can have a good laugh asking people what the rules to Monopoly are.
Roleplaying games are particularly rich territory for this. As long as there's been forums for nerds to communicate they've swapped their custom classes, monsters, traps and spells. Dragon Magazine and the fan press of D&D's early era survived on fan submissions of their house rules; the 90s internet saw Usenet users swap ideas and consolidate them into text file "netbooks"; the 2010s and the growth of ebooks sales saw people commit their personal creations to free, cheap or "pay what you want" PDFs and EPUBs.
It's a rare gaming group which does not include people who produce their own house rules, even if they're fairly minor - "the player who won the last game goes first this time" or "players can discard their hand once at the start of the game and redraw". Hell, some people don't even realise they're playing house rules - you can have a good laugh asking people what the rules to Monopoly are.
Roleplaying games are particularly rich territory for this. As long as there's been forums for nerds to communicate they've swapped their custom classes, monsters, traps and spells. Dragon Magazine and the fan press of D&D's early era survived on fan submissions of their house rules; the 90s internet saw Usenet users swap ideas and consolidate them into text file "netbooks"; the 2010s and the growth of ebooks sales saw people commit their personal creations to free, cheap or "pay what you want" PDFs and EPUBs.
I'm sure you guys and girls can solve these two riddles without breaking a sweat. |
Sure, I would probably still talk through any amendments I made to Mutants and Masterminds with my group but if I decide to be a dictator and amend the grappling rules off my own back then the players are likely to shrug and accept that's my prerogative as a referee. A full-on player revolt is unlikely unless I'm doing something really weird, like "replacing dice with a KerPlunk based mechanic".
Probably still a better ruleser than Old World of Darkness though. |
Wargames, however, are a bit trickier and Games Workshop wargames more so....