With Star Trek over, a short season of three one-off RPG sessions followed. Molly had returned from her work abroad, so she joined us to play again and also to run a session. As usual my goal was to run at least one game I hadn’t played before, as well as cleanse the palette somewhat between our longer running campaigns with some different tones, genres and rules-sets.
First up was a new game for us and one which has been on the to-do list for ages. Starchildren: Velvet Generation is a game in which players are rock-and-roll-fugitives in a totalitarian future where art is controlled by the government, music is an underground rebellion and hippy aliens from a distant star have to come to help free us from our nightmare. My standard issue explanation is “Ziggy Stardust meets 1984” – and with the passing of David Bowie at the start of the year, it seemed like it was finally time to play the game.
|Owned for years, finally using.|