Painting of the Havocs finally restarted last night after a long lull due to gaming, holiday booking, mould making, mould pouring, roleplaying..... I have been a negligent Chaos Lord! But I'll post up some progress photos soon as the unit takes shape. I am determined to have them ready soon because I really want to add them into the mix for my Apocalypse game on the 21st.
However, so that you don't go too long without content of some sort, I want to share some thoughts I've had on RPG character generation - in particular, inspired by the recent generation by Ailsa of a new character for our Pendragon game.
|
"Right! Now for a complete change of mood...." |
This Arthurian game allows players to create the sons of their previous characters, allowing family trees to develop: when we started playing Ailsa's first character Sir Rhodri was a 21 year old beginner knight and Arthur hadn't even been born yet, but nor Sir Rhodri is 53, Arthur is a young King married to Guenever and Rhodri's son Rhodric has just rode out as a 21 year old beginner knight.
Sir Rhodric determines some of his character sheet numbers based on his fathers - he is more likely to have a high Hate (Saxons) score because Rhodri has a high Hate (Saxons). However dice are rolled for these passions so while the average result should be about the same as the father, the far ends of the bell curve can produce very high or very low results. In particular, Ailsa rolled an even higher Hate (Saxons) than her father, who was already ranked very higher - 24 rather than 20 - but her new knight's Honour score was a rather underwhelming 7 compared to her father's score of 15.
|
Plus a 2 and a 3 on the other dice. |
This wasn't quite what Ailsa had in mind: how can she resolve this with her idea of a still heroic character?